Tag Archive : oculus rift

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Crazy Strange Things That Actually Exist!

December 9, 2019 | Articles, Blog | 25 Comments

Crazy Strange Things That Actually Exist!


welcome to TTI welcome to a whole new
world of science fun and machines Bixby jet the big speech EDD is a welcome
innovation by a small but highly innovative us-based tech company it is
an electric handheld module water propulsion device primarily used by
divers to hasten their journey underwater one of the advantages of the
Bixby jet especially when compared to other models is the fact that it’s
extremely easy to carry it’s about the size of a 1 liter water bottle and
weighs as little as 900 grams without the power unit it is an extremely useful
device with a wide range of functionality including the ability to
attach other accumulators and mounting devices which stretch this functionality
even further it can be attached to other watercraft and used as a means of
propulsion directed with a remote-control joystick which had a
number of speeds the Bixby jet has a maximum stated speed
of about 6.8 miles per hour and can travel distances of up to 15 miles when
the battery has been fully charged if for some reason you need to charge your
smartphone when you’re swimming along the ocean floor the Bixby jet also has
you covered as it comes with ports for USB charging it also comes with the
option of a swing jet module that allows a diver to get as deep as 88 feet and
stay there for 45 to 120 minutes when you purchase the Bixby jet for 1000 US
dollars you’re buying an innovative device with
all the above options as well as a powerful 900 lumen flashlight and a
place for mounting an action camera to make your underwater voyage a memorable
event you go to the go tube is a cutting-edge
device for a personal transport that is currently not even available on the
market we found this interesting device on
Kickstarter and since then we have been monitoring it with great interest it has
been described as the world’s most portable electric scooter and we tend to
believe that claim the go tube is extremely portable measuring 27 point 6
inches in length and weighing a surprising twelve point eight pounds
when folding it is powered by a 120 watt electric
engine which drives it to speeds of up to 10 miles per hour and its 4 amp hour
battery has been demonstrated to last up to seven point four five miles of travel
while reaching full charge in just two hours the go tube can carry up to 150
kilos of weight and it is available in two speeds it also comes with an
indicator on the handle LED light for nighttime commuting carbon fiber sleek
and minimalist the case and has a USB port it can be yours at prices starting
from three hundred US dollars August August is not just a month in the
year it is also a smartlock that you can operate with your mobile device this
lock has been demonstrated to be completely autonomous and can work even
when the power is out as well as with a regular key if the electric part gets
damaged for any reason one exciting new feature in this device is that it allows
your lot to be opened not just by your own device but anyone whom you’ve given
authorization this means that you will be able to authorize your closest
friends and family to access your home even if you’re not there when this
happens you’ll get a notification on who unlocked your home
so you can rest assured that your home is safe you can purchase the August and
link it to your iPhone iPad and Android devices all for the price of 199 US
dollars smart duvet the smart duvet can make all
your dreams come true have you ever been annoyed by having to make your bed every
day have you ever sat down and thought about what a relief it’d be if your bed
could just make itself well the Smart TV comprises of a
flexible inflatable structure between the duvet and the duvet cover that fills
up with air to make your wishes come true it makes use of your sleeping
schedule to determine the right time to make your bed
it works by inflating the inner structure enough to efficiently make
even a bulky duvet lie flat with the result being a perfectly made bed with
no stress and no fuss you can determine the exact time you want your bed to be
made with the use of a mobile application and you can pre-order this
time-saving device for 269 US dollars for a single man and $279 us for a
double bed ten trucks the hand trucks helps bring
out your child’s creative side it is a plastic device that works in a similar
manner to the bucket of an excavator as it can be used to dig trenches and build
sandcastles it was made in America by American
adventures and it comes in a wide range of colors and sizes to better pique your
child’s interest it can also double as a snow shovel during cold winter months
and at a price of eighteen US dollars even a child can afford leggo rollercoaster the lego
rollercoaster needs no introduction it is world-renowned for children and
comes with over a thousand parts including standard and special brakes a
lifting chain gears a handle a railroad and a train it was designed by a team of creatives
including an actual roller coaster designer and it can be assembled without
too much fuss or the use of additional details it is the first commercially
available Lego kit that combines fun and realism with dynamic versatility and
depending on model it can be yours from prices ranging between 150 to 500 US
dollars powerup 3.0 the powerup 3.0 was designed
by a new yorker with the aim of giving people control over paper planes it
works with the placement of this device which consists of a flywheel and
propeller on a paper plane and this entire contraption is controlled with
the use of a small processor located at the front of the aircraft it has a
radius of action of about 180 feet and it can be controlled with an application
available on android and iOS this device is being charged by a USB or
an external battery and could be yours at prices starting from 30 US dollars another model called the powerup x fpv
gives you the ultimate flying experience making you feel like you are flying in
the cockpit of your very own paper airplane small circle this might be the lightest
and most compact electric bicycle on the planet it is so portable that you can
fit it into your backpack with no issues it weighs is stunning fifteen point five
pounds and has been reported to carry weights as heavy as 200 pounds due to
its carbon fiber frame it is powered by a 36 volt Samsung
battery integrated at the saddle pushing it to top speeds of about 12 miles per
hour this portable bike can be yours at prices starting from 800 u.s. dollars there you have it folks
a list of the 8 most insane inventions from all over the world which of these
inventions that you think we’re the most awesome tell us in the comments below
don’t forget to subscribe and click on the Bell notification icon to ensure you
don’t miss any upcoming videos see you next time

MatPat vs Donut – VR Driving in a REAL CAR

November 15, 2019 | Articles, Blog | 100 Comments

MatPat vs Donut – VR Driving in a REAL CAR


– Are you ready to give this thing a shot? – I’m so ready. (laughing) How is it? – [Man With VR Headset] All right! – You got this? Oh (beep)! You’re just starting,
are you that confident in how this is feeling? – Video games are meant
to mimic real life. But what if video games were real life? – That’s insane! – No. That’s – [All] Car Wars! (thunder rumbling) – [Studio Voices] Ooh! Ah! Oh! – [Male Voice] Oh my god! – He knows more about video
games than Mario himself. He’s a big-time theater
nerd, just like me, and he has multiple YouTube channels that have more subscribers than ours. Host of “Film Theorist”
and “Game Theorist”, ladies and gentlemen, Matpat! – (laughing) Hey!
(men clapping) Wow, I get applause too, thank you guys! – Today’s challenge is fairly simple. Nolan? – All right, we’ve got a
camera on the back of our car transmitting video to these goggles. So we’re gonna split into two teams. Both drivers are gonna do the course. We’re gonna combine the
drivers’ lap times together. Whichever team has the lowest
combined lap time wins. There is a time penalty for hitting cones. The slowest team gets a punishment. (dramatic gasping) – Oh, oh, great! Okay, what are we talking about? (groaning) – [Zach] We’re talking about this. – This a Carolina Reaper pepper chip. The hottest chip in the world and we can all speak from
experience, it is not a fun time. – Is it really that bad? – [James, Nolan And Zach] It’s really bad. – Very bad. – Probably one of the worst
things ever happened to me. – So is this an official
rig that you guys have? – Official is one word that you could use. We bought FPV drone camera
that you wear the goggles with, so it’s really low latency
so you see in real time what you’re doing. Then we’ve got it clamped to this thing and it’s honestly pretty sturdy. – [Matpat] Good job, man. This is impressive, I love this. – Thanks! – So we get 15 minutes to practice, not on the course but in the VR headset to just get a feel for what
this is gonna actually be like. – Where am I? (laughing) I’m gonna try get close to the camera and see what that feels like. See what the field of
view is on this camera, and just try to get used
to it as fast as I can. I wanna win, I don’t
wanna eat that chip, so. – Oh gee, oh my (laughing), you’re just starting off like noth– Are you that confident
in how this is feeling? – No, I just knew I had
plenty of space. (laughing) – That’s rude. ‘Cause it’s a wide angle lens, stuff that’s close seems further away. – Okay, so we got some cones up here. Oh, you got this! – [Zach] Oh, is this a little slow? – Yeah, a little slow.
– Oh boy, look at me go! – [James] How fast am I going?
– You’re going at about five. (laughing) – Nice! – [Nolan] No, oh, oh! (laughing) We got a cone. – [Matpat] It literally does
feel like a video game though; a very nauseating, low-quality video game, but a video game nonetheless, it’s great! – Dude, that is so weird. I think I’m gonna puke! – Yeah, feeling a little sick? – [Nolan And Zack] Yeah. – Sick about your chances of winning? (laughing)
– Nope. – No. – You’re awfully quiet there, man. (laughing) – I… Feel really bad. (speakers drowning each other out) I’m very nauseous right now. – No-one’s gonna puke and
then have to eat the chip. – Yeah. – I didn’t realize how much, even if I was driving
in this big parking lot, I’d be looking over there
and looking over there. – The lack of peripheral vision, just being limited to what
you can see on the screen is really tough. – We can’t even see our front corners. – [James] I know. – Think we’re gonna take down some cones. – (laughing) Yeah, it’ll definitely be the battle of the cones and the penalties. – [Matpat] Oh, certainly. (steady electronic music) – So the course starts out
with, it’s a little zigzag. Then we’ve got kind of
a sweeping left-hander, then we have a left. Then we’ve got kind of a series of 180. Then, finally, a hairpin,
a 180 degrees right, straight back into a very wide area. Then we come through that
to a pretty immediate left. Then it’s a series of three
slaloms that are really tight, and then we sweep right and find ourselves in the exit chamber. You basically have an inch on either side to get the car through. – How do we decide who goes first? – Let’s rock, paper, scissors. Two out of three?
– Yeah. (palms slapping)
Rock, paper, scissors, sheet. (bell dinging) (palms slapping)
Rock, paper, scissors, sheet. (bell dinging) (palms slapping)
Rock, paper, scissors, sheet. (Windows error tone) (palms slapping)
Rock, paper, scissors, sheet. – Aah!
(bell dinging) – All right. Nolan, you
wanna go first or second? – First.
– Second? – First.
– Second. We’ll go second. (laughing)
Second! – Let the games begin! – I will say my nerves are building. – All right. Here we go, wish us luck! – [Timekeeper] In three, two , one, go! (engine humming) – [Nolan] Strong start for Matpat, he’s going into that first chicane here. – Straight, okay, and right. Perfect. – Wow, he’s insane. – He is cooking. – How’re we looking, how’re we looking? – You’re good, straight
through, turn straight. – I don’t wanna eat that chip. – I don’t wanna eat the chip either. – [Zach] Tighten up,
tighten up, tighter right. Now hairpin all the way left. – Left, left, left. Hit, hit, hit hard. – This where it gets technical. – Straight, straight, straight. – And now hard left.
– Hard left. – Hard left.
– Hard, hard, hard, hard.
– Perfect, good, and straight now, straight now. All the way right, all the way right.
– Okay, and right. – He got through it. – Oh my god. – [James] Is that where I hit four cones? – No. – I think we might have
gotten out of that scott-free. All right, now down the path. Right, right, right. Okay, straighten up. – He’s coming down the home stretch into the narrow section. – Perfect, run it.
– There, run it. There we go! Yeah buddy! (clapping) – Dang, dude. – Dude, that is fast. – All right, put me in
the driver’s seat, coach. – Getting good at third person driving! All those years of video
game experience paying off! No cones down? – [James] Yeah. – Yeah! That in and of itself I’m happy with. – Shall we do it again? – I think we do it again.
– All right. I’m not gonna get greedy, I’m not gonna go too hard at it. – [Timekeeper] Zach and Matt, lap two. – Here we go.
– Go! – [Nolan] Off they go. (engine humming) – You got the right here. Great. Turn, turn, turn, okay. Back, back, back. – Zach’s handling it no problem. – (laughing) I know. – [Nolan] Into that left handing sweeper. – And get over to the
right, yeah, there it is. Slow, slow, slow, you’re
getting real tight over here. – Oh yeah, real tight.
– Keep going right, right. Hard, hard, hard, hard, hard. – [Both] Oh, oh! – Knocked over a cone. – I hear those nerds over there.
– Yeah, I know, they’re taunting it. – Cheering.
– Okay, get left. – You really have to line yourself up into that narrow section. See how he does it. Okay. – [Matpat] And start your right. And left, hard, hard, hard. – He does the chicane section, no problem; forward Zach Jobe. He’s so smooth. – [Matpat] Yeah, going in there. Right, right, right a little bit more. – All right, here he comes
down the narrow section. Crosses the line, wow! (engine roaring) – Whoo! All right, I think we
may have hit one or two. – Maybe we should hit them
with a 55 second penalty for celebration, excessive celebration. I’m just saying, maybe it’s an idea. – I tore that thing up!
– [Nolan] Yeah, well done. That was really– – That felt good. – [Nolan] Yeah, that
was nice, very smooth. Definitely having the
lowest combined time– – Would bring us out in top. If we go out there and
we go around the course in less seconds than the other team, I really feel like we can get the win. – Yeah. Well said. – Yeah.
– Do your best, James. – Yes, sir.
– I believe in you, man. We’ll be okay. – (laughing) We’ll be okay! – [Timekeeper] All right, here we go. In three, two, one, go! – Go get ’em boys! Yeehaw! – [Nolan] Veer, more,
more, more, more, more. All right, other way. Great, great, great. Other way. Other way. – Little tight.
– Oh! – [Nolan] Line up the
approach. Keep going. All right. – [Matpat] It’s feeling
pretty seamless, I gotta say. They’re smooth, man. – [Nolan] All right, straighten out. Oh, oh, no, no! (dramatic clanging)
(beep) – Oh, oh, no!
– Yes, yes, yes! – Oh, no! – Just go, just go, just go, just go! Start cutting, start– Right, right, right, right. – Okay.
– They’re way worse at this than us.
– Okay, oh and there’s it on the other side.
(beep) I mean, they’re hitting a lot of cones, they’re not necessarily knocking over all of those cones. – Go wide a little bit. Go
to the right, there you go. Now start cutting the other way. Keep turning, keep turning, keep turning. Position yourself,
position yourself, great. – Oh, they’re getting close to those. – That right, that left
side is getting tight. Oh, right side. (dramatic clanging)
– Ali baba, there’s one! – [Nolan] Left, left, keeping going. Keep going, start turning right. There you go, yeah, okay. Good, steady pace, steady pace. – Oh, last one! Oh, come on! – You did good. – Sweet. What was my time? (beep) I got smoked. That is so stressful. – Okay, so combined, you guys did a 250. – Yeah, (laughing) and then I did a– – You did a 220. – (laughing) Yeah. (laughing) – [Zach] Boys, it’s not looking good. (mumbling) – You got this, dude. You got this. (clapping hands) All right? – Feeling good about this one. – I’ve put us in a terrible position just like most fathers. You got this. – Honk when you’re ready! – I will when I’m going!
– We know, he’s getting ready! – When I’m ready to go! – He has a mountain to climb and he’s gonna do it on his time! – (laughing) What was that about? – And (car horn honking) (electric guitar music) Oh my god, this is so weird. – I don’t think they started the timer. Hey, look at him go, he’s doing great! – Left, left, left, left,
left, left, left, left, left. Ooh, nice Nolan. – This is actually
legitimately really impressive! – [James] Left, left, left, left, left. – Did he rip off the headset
midway through this or what? – [James] Left, left, left, left. Little bit to the right. – Okay. – There’s something fishy going on here! – [Zach] A fire just
lights in Nolan’s gut. – [James] Right, right, right, right, right, right, right, right. Okay. Straighten out. – What is this, there’s no way! – I will literally be very mad (laughing) if he managed. – [Matpat] There’s no way. – [James] Go, go, go, go, go, go, go, go! Yeah! – I can’t even hate that! – Wow!
– We did it! (hurling)
(laughter) – We gotta give credit
where credit is due. That was a hot lap. (groaning) – Let’s hear the official times. – Zach and Matt, combined
time, two minutes, 59 seconds. – Ooh.
– All right, under the three. – Wow.
– I’ll take that. – [Matpat] Respectable. – James and Nolan, three
minutes and 45 seconds. – Whoo! (hands clapping) Yeah, buddy! Victory is sweet, but defeat– is spicy.
– Is spicy. (laughing) – Whoa! (laughing) – [Matpat] Sorry. – Oh, this sucks dude, I hate this! I just did this! (laughing) – Cheers.
– Cheers. (dramatic whooshing) – A huge, huge thank you to Kia for making this series possible. They gave us a ton of cars for us to do our head-to-heads with. Today we drove the 2020
Kia Soul GT Line Turbo. Kia’s quirky city runabout is back and it looks better than ever. The Soul GT Line Turbo is powered by a twin-scroll
turbocharged inline form, making a 201 horsepower and
195 foot pounds of torque. Power goes to the ground
through a seven-speed dual-clutch transmission
turning the front wheels. Other performance touches
include a sport tube suspension and larger disc brakes. The Soul GT Line Turbo has a sporty front and rear fascia as well
18-inch alloy wheels and a chrome center
exhaust tip in the rear. Other sporty touches include
this unique side sill and integrated fog lights
and GT Line badging. Inside, the Soul GT Line
Turbo is all about the ride. You got a leather-wrapped steering wheel with matching shift knob. It’s got all the goodies you expect. It’s got Apple CarPlay, Android Auto. You got automatic climate control. Also, it’s got customizable mood lighting that synchronizes with your
Harman Kardon speakers. That’s sick! Thank you to Kia and
the Soul GT Line Turbo for partnering with us. It was awesome. – Cheers. – Cheers. Oh yeah, wait, wait, wait. (laughing) Let’s put on those gloves. (laughing) – Cheers. – Cheers. – [Zach] Good luck, boys. – Oh, over the teeth, over the gums. (crunching) Doing great, man.
– Oh, that sucks. – Oh, he’s got it. You do you, man. – Remember to like, share and subscribe to Donut Media so we can keep
doing fun stuff like this. Check out Matpat’s channel,
“Game Thirst”, “Film Thirst”. – Seriously, subscribe to this channel. They deserve it. – Follow Matpat on Instagram. – MatPatGT. – Follow Donut @donutmedia. Follow me, Nolan J. Sykes. Follow Zach Jobe, @zackjobe. Follow James Pumphrey, @jamespumphrey, on all platforms. – I love you! Aah! – But hey! That’s just some wars! Some Car Wars! Thanks for watching. – That’s where I
recognized your voice from. (hysterical laughing)

Actually playing Cha Cha Slide in Beat Saber

November 15, 2019 | Articles, Blog | 100 Comments

Actually playing Cha Cha Slide in Beat Saber


[ Nintendo Wii Mii Channel Music ] { Exhale } Can you guys tell when I drink water? Like, Y’know, whenever I tilt my head up like this? { Exhale } Is that weird? Or do you guys already know? { Breathless } Ah! The next song is Cha-Cha slide. [ Cha-Cha Slide preview ] ‘Learn to crab wALK’!? You cAN’t crab walk thru- { Laughter } [ Cha-Cha Slide preview ] I can’t squat; I am sitting. [ Cha-Cha Slide preview ] Just- what you are gonna do- What you’re gonna do is just like, Just knock your chair over And just stay in that same position [ Cha-Cha Slide intro instrumental ] I dunno I like I dunno what it is I just Walmart is just not my thing [ “Casper slide part 2” ] [ “Featuring the platinum band” ] [ “And this time we’re gonna get funky” ]
‘Audio only stream’? Is- [ “Funky” ]
Wait, ‘audio only’? What? [ Cha-Cha Slide beat ] [ “Funky” ] Oh my- I know what you are- [ “Everybody clap your hands” ] [ “Clap” x3 ] [ “Clap your hands” ] C’mon everyone, fire clap [ “Clap” x3 ] [ “Clap your hands” ] [ “Alright now” [ “We gonna do the basic step” ] [ “To the left” ] [ “Take it back now y’all” ] [ “One hop this time” ] [ “Right foot. Let’s stomp.” ] [ “Left foot. Let’s stomp.” ] [ “Cha-Cha real smooth” ] [ Cha-Cha Slide instrumental ] [ “Turn it out” ] [ “To the left!” ] [ “Take it back now y’all” ] [ “One hop this time” ] [ “Left foot. Let’s stomp.” ]
You guys better fire clap right now Otherwise… [ “Left foot. Let’s stomp. ]
It’s your kneecaps! Hammer, smiley face 🙂 [ “Cha-Cha now y’all” ] [ “Now it’s time to get funky” ] [ “To the right now” ] { Screams } { Composed }
Okay. I got it. [ “To the left” ] [ “Take it back now y’all” ] [ “One hop this time” ] [ Beat ] [ “One hop this time” ] [ Beat ] [ “Right foot. Two stomps.” ] [ Beat x2 ] [ “Left foot. Two stomps.” ] [ Beat x2 ] [ “Slide to the left” ] [ Beat ] [ “Slide to the right” ] [ Beat ]
O-! [ “Criss cross” ]
Okay- [ Beat x2 ] [ “Criss cross” ] [ Beat x2 ] [ “Cha-Cha real smooth” ]
Ah- okay. [ Cha-Cha Slide instrumental ] [ Cha-Cha Slide instrumental ]
[ “Let’s go to work” ] [ “To the left” ] [ “Take it back now y’all” ] [ “Two hops this time!” ] [ Beat x2 ] [ “Two hops this time!” ] [ Beat x2 ] [ “Right foot. Two stomps.” ] [ Beat x2 ] [ “Left foot. Two stomps.” ] [ Beat x2 ] [ “Hands on your knees” x2 ] [ Beat x20 ] [ Beat x20 ]
[ “Get funky with it” ] [ Beat x20] [ Beat x20 ]
[ “Ohhhhh yeah” ] [ Beat x20 ] [ Beat x20 ]
[ “C’mon” ] [ “Cha cha now y’all” ] [ Cha-Cha Slide instrumental ] [ “Turn it out” ] [ “To the left” ] [ “Take it back now y’all” ] [ “Five hops this time” ] [ Beat x5 ] [ “Right foot. Let’s stomp. ] [ Beat ] [ “Left foot. Let’s stomp.” ] [ Beat ] [ “Right foot again” ] [ Beat ] [ “Left foot again” ] [ Beat ] [ “Right foot. Let’s stomp.” ] [ Beat ] [ “Left foot. Let’s stomp.” ] [ Beat ] [ “Freeze!” ] [ “Everybody clap your hands” ] [ Clap x28 ] [ Clap x28 ]
[ “C’mon y’all” ] [ Clap x28 ] [ Clap x28 ]
[ “Check it out y’all” ] [ “How low can you go?” ] [ “Can you go down low?” ] [ “All the way to the floor?” ] [ “How low can you go?” ] [ “Can you bring it to the top?” ] [ “Like you never never stop?” ] [ “Can you bring it to the top?” ] [ “One hop!” ] [ “Right foot now” ] [ “Left foot now y’all” ] [ “Cha-Cha real smooth” ] [ Cha-Cha Slide instrumental ] [ “Turn it out” ] [ “To the left” ] [ “Take it back now y’all” ] [ “One hop this time” ] [ Beat ] [ “One hop this time” ] [ Beat ] [ “Reverse” ] [ Reverse sound ] [ “Reverse” ] [ Reverse sound ] [ “Slide to the left” ] [ Beat ] [ “Slide to the right” ] [ Beat ] [ “Reverse, reverse” ] [ Reverse sound ] [ “Reverse, reverse” ] [ Reverse sound ] [ “Cha-Cha now y’all” ] [ Cha-Cha Slide instrumental ] [ Cha-Cha Slide instrumental ]
[ “Cha-Cha again” ] [ Cha-Cha Slide instrumental ] [ Cha-Cha Slide instrumental ]
[ “Cha-Cha now y’all” ] [ Cha-Cha Slide instrumental ] [ Cha-Cha Slide instrumental ]
[ “Cha-Cha again” ] [ Cha-Cha Slide instrumental ] [ “Turn it out” ] [ “To the left” ] [ “Take it back now y’all” ] [ “Two hops! Two hops!” ] [ Beat x 2 ] [ “Two hops! Two hops!” ]
Two hops! Two hops! [ Beat x 2 ] [ “Right foot. Let’s stomp.” ] [ Beat ] [ “Left foot. Let’s stomp.” ] [ Beat ] [ “Charlie brown” ] [ Beat x6 ] [ Beat x6 ]
[ “Hop it out now” ] [ “Slide to the right” ] [ Beat ] [ “Slide to the left” ] [ Beat ] [ “Take it back now y’all” ]
Woh! [ “Cha-Cha now y’all” ]
Actually I’m on top [ Cha-Cha Slide outro instrumental ] [ Cha-Cha Slide outro instrumental ]
[ “Oh yeah” ] [ Cha-Cha Slide outro instrumental ]
[ “Mmmm” ] [ Cha-Cha Slide outro instrumental ] [ Cha-Cha Slide outro instrumental ]
[ “Yeah” ] [ Cha-Cha Slide outro instrumental ]
[ “Do that stuff, do that” ] [ Cha-Cha Slide outro instrumental ] [ Cha-Cha Slide outro instrumental ]
[ “Oh yeah” ] [ Cha-Cha Slide outro instrumental ] [ Cha-Cha Slide outro instrumental ]
[ “I’m out of here y’all” ] [ Cha-Cha Slide outro instrumental ]
[ “Peace” ] [ Cha-Cha Slide outro instrumental ] This song still sounds like a Rapper-Rap training song These rapper- I have- You know, I’ve played the demo for Rapper-Rapper Rapper-PaRapper- right? I think that’s what it’s called Urm I- I wanna play the full game of Rapper-PaRapper Is that- is that song? Considered a rhythm game? Charlie brown! Charlie brown! ‘Just hang out with slavs and the part from squadding’ Does the- Wait ‘The part with squadding from the last part will be quite easy’ You got it Serg I’ll just go to Russia real quick and hang out with Slavs I’ll just go to the restroom real quick and hang out with slavs

Virtual Reality: Changing the Game

October 9, 2019 | Articles, Blog | 100 Comments

Virtual Reality: Changing the Game


Gaming has always been like peering through
a window to get a glimpse of another world. Sure, you’re pressing buttons that make
things happen on screen, great. If you do it for long enough, your brain might
just zone out and become immersed, and you’ll forget you have peripheral vision. But you can’t go there. You can’t really interact. It’s a dissonant experience, frankly, but
we don’t think about it so much because it’s what we’re used to. It’s all we’ve had, but not anymore. If you’re like me you probably suffer the
lingering effects of a traumatic childhood. Not that kind of traumatic childhood. A childhood of goofy motion control wands
and hal-9000 crossover dancing games that tore the still-beating heart straight from
the chest of so many beloved franchises before our young, innocent eyes. [indi] Yes, you could say I’ve developed trust
issues when it comes to promises of “revolutionary hardware.” So when I first saw the oculus rift making
its way between the many clammy hands of the industry, I was once again skeptical. Not about the whole taking the window and
strapping it to your face part, that makes complete sense. Problem solved. In fact, the problem was solved about 60 years
ago, even that whole two-lenses per eye thing that’s in the valve index’s logo, but
that’s a topic for another day. The devil’s in the details. The issue is in the interface between the
virtual world strapped to your face, and your meaty sausage fingers. VR has always represented the far-off next
generation of games, if not entertainment as a whole if Elon has his way (more on that
later), but I struggled to see how a technology that fills the entirety of your field of vision
with game wouldn’t be severely hindered by the fact that you aren’t using your hands
to interact with the world, but some wacky wand nonsense that doesn’t reflect what
you’re actually doing with your hands. Then, I tried the game Stormland on the Oculus
at Pax East and I thought hey, that’s pretty good. I was surprised at how easily my brain just
bought it, even with the wands and less than ideal native resolution. By far the standout moment of the demo was
when I had to rip my own robot arm off in order to upgrade it, and then I looked down
at myself, saw the missing arm and my brain just went “Yup, no, your arm… it’s gone
dude.” A very convincing sensory illusion, considering
my arm was still very much attached to my body, nor am I a robot – I think. File that one away for later, I thought. I said “Yeah that was cool and all, but
not exactly worth the price tag.” But after a few months, the urge to immerse
returned, and I ended up renting an hour at a VR arcade for my girlfriend, myself and
a friend, this time with the HTC Vive. This was where I played a game called Stand
Out: Battle Royale. It looked like ass. It felt like ass. But then something happened that sold me on
the entire concept immediately. I dropped in to a melty, unreal store asset-flip
looking island landscape, snagged a P90 from an utterly featureless building, and was promptly
beset by a shifty 12 year old of approximately 7 ft in height. “We’re cool, man. We’re cool.” The snake beckoned. Years of betrayal in games like DayZ prepared
me for what was coming next. With viper-like sleight of hand, the zealous
zoomer snatched the magazine from my weapon with a smug chuckle, and raised his hands
in some sort of mock Bruce Lee Kung fu pose, ready to unleash a flurry of open-handed slaps
that would send me to the shadow realm. But I was ready. In an instant, I pressed the barrel of my
5.7mm armor piercing submachine gun against his chuckling face and smote the snake with
my sole chambered round. Point blank. He flew into the air spasmodically, as I heard
his anguished cry of “NOOOOOOO” fade into the distance. I then proceeded to cackle maniacally in a
room full of families and children playing beat saber. Contrary to what reddit would have you believe,
nobody clapped. That didn’t matter, though, cause I was
hooked. In the following weeks, I binged VR videos
like a FIEND. And then I stumbled upon Stress Level Zero’s
Boneworks, the Valve Index headset, and Knuckles controllers. To my surprise and elation, my prayers had
been answered. A controller that tracks your fingers AND
allows you to relax your grip? Holy shit. They even feature haptic feedback to give
the impression of recoil. Now THAT’s Immersive. If my brain could be so easily tricked into
accepting the wee-wands [wee/wii], I couldn’t wait to see what the next gen could accomplish. I reserved an index, and when the time ultimately
came to place my order I looked at the thousand dollar price tag, then at my bank account,
then at Gabe Newell’s smiling eyes. Enraptured in his benevolent gaze, Gaben’s
reassuring countenance appeared almost to wink at me. The decision had been made for me. Looking back at my bank account, I defiantly
proclaimed “business expense” and flushed a grand down the virtual toilet. Then I moved to California, which kind of
contributed to me not uploading yeah sorry about that. Anyway, a few months later, my index came,
and then I spent 3 days in VR like an absolute layabout. But I was having the time. of my. Life. Even at this relatively early stage, there’s
something for everybody. This may sound strange when I’m talking
about something that looks so ridiculous on quite literally anybody, but I think this
new form of gaming has the potential to attract the interest of a lot of people who may not
have been interested up to this point, because it is no longer an abstraction. And for those people looking to ease into
Virtual Reality, there is a wide variety of casual social experiences that make full use
of the technology in a unique way that isn’t exactly possible with anything that’s existed
before, but do not demand the hand-eye coordination of others. One of VR’s strongest selling points is
body language. So much of communication is non-verbal, and
canned emotes simply don’t cut it. But in VR, you can gesture however you like,
which makes the social dynamic and subtle communication of many games impossible to
replicate outside of VR. Games like recroom and VRChat are a perfect
place for even the most casual player to experience this for the first time, but as with most
games that allow players to do whatever they want, prepare yourself. If you want to feel like a badass there’s
SuperHot, which you may remember from the desktop version that I will now never want
to play again, because the tension you experience when bullets are physically RIGHT IN YOUR
FACE makes the desktop version just feel… boring. Sidestepping an attack by pressing the D key
is nothing compared to physically diving face first onto the floor to get out of the line
of fire. If you want a more authentic shooter experience
there are games like Contractors and Onward that apply the more tactical design philosophy
of games like insurgency or even ArmA to either PvE or PvP game modes. It’s in these games that a critical, but
often overlooked, component of virtual reality really shines: sound. The Index’s headphones don’t actually
touch your ears, but instead are offset a little bit so they function like two tiny
speakers, which gives the impression of being surrounded by a much larger space than you
actually are. Sounds like footsteps, reloads, and all can
appear very lifelike in their positioning and volume, which really helps to set the
mood. Creeping around a building with night vision
on, clearing each room and intently listening for anything that could tip you off to the
enemy’s location, only to have it all pay off when you get the drop on somebody is,
once again, so much more adrenaline pumping than sitting in front of a screen and holding
shift w to slow walk while waiting to hear somebody else press R. If you’d like to go even further in the
‘realistic’ direction, there’s Hot Dogs, Horseshoes, and Hand Grenades for those of
you who are interested in a game where loading your weapon can sometimes be the biggest hurdle. Jokes aside, Hot Dogs, Horseshoes, and Hand
Grenades has the best feeling weapons of any game I’ve tried so far, and plenty of minigames
to try them out. The coup de grace of first person shooters
in VR, though, is Pavlov. It’s like what I imagined Counter-Strike
to be when I was a child. The game gives players plenty of leeway with
things like reloading, letting magazines just snap into weapon so that you can focus on
the gameplay. This isn’t a sim. This is meant to PLAY well. This is what a next generation FPS feels like. There’s all the stuff you’d normally expect
from Counter-Strike gamemode wise, but the absolute standout to me so far has been TTT. If you don’t know what that is, well, basically
it’s a murder mystery game where a couple players are traitors and the rest are innocents
that have to survive and find out who dunnit. It was great fun in Gmod, but this is something…
else. There is, however, one VR experience that
I would recommend to anybody, and that is Minecraft. It’s obvious when you think about it. Exploration game. Scale. Caves. Getting blown up in first person is scary. Building is so much more rewarding. Really, every aspect of this game is made
better by VR, and it’s a classic, I mean really. It’s really amazing that it all works so
well, despite the fact that it’s not an official port, and like one or two dudes seem
to have made just for funsies. I played on the SMP Live server in VR and
it was chaotic to say the least. Now don’t get me wrong, VR is definitely
still in the “early adoption” phase. And by that I mean, about half of the games
I’ve tried either made me want to scoop out my eyeballs with a rusty spoon, or suffered
catastrophic failure. Case in point: Skyrim VR. I have mixed opinions on Skyrim. The environments are super nice and I love
the game’s dungeon delving, but its combat and occasionally its npcs have a tangible
shallowness that turned me off of really loving the game the way others have. Blah blah blah you’ve heard that from a
million people before. Having said that, I thought that VR had the
potential to remedy some of those issues. Or at least overshadow the game’s shortcomings
with awe-inspiring scale and the intensity that a sword slashing right near your eye
has over one on a screen. Unfortunately, Todd had other plans. I suppose you could say, I was taken for a
ride. Yes, technical difficulties are the norm. But, I’ve saved the best for last. A game I’ve had no trouble with whatsoever. A complete product. That’s the game In Death. It’s a roguelike, which means when you die
you lose your progress and equipment, if you didn’t know. It’s got some clear dark souls influence
and it really shines when you’re fighting for your life on a long run and physically
hiding behind cover. You can choose between the crossbow or longbow,
and find a variety of special ammo like explosives or lightning arrows, and this has become kind
of a mainstay for me. I can play this game over and over again,
and I have. The satisfaction of pulling off a long range
headshot is something that you don’t get outside of VR where you actually lead the
target and aim the shot. Definitely check this one out. You won’t be disappointed. So that’s all fine and good, right? That’s where we are. You get it. VR’s great, it’s suffering some growing
pains, but probably going to be a major force in the industry. But let’s talk about the exciting part. Let’s talk about where this is going. Let’s talk about neuralink. So what is Neuralink? Neuralink is a brain computer interface. Which basically means take your phone and
plug your brain into it, but then plug your phone into a crazy fast internet connection,
except it doesn’t have to be plugged in because it’s 5g which means the internet
is EVERYWHERE. That’s neuralink. Confused? Don’t worry. Let Elon help. So what does that mean? It means that everything you experience is
the culmination of electrical signals passing between neurons in the brain, therefore it
is possible to provide electrical signals to these neurons via a man-made source, your
brain phone-aka neuralink, in order to create the impression of stimuli. Basically think about unplugging your eyes,
and plugging the computer in. Okay? Okay. Obviously this has all kinds of applications
including but not limited to Telepathic communication
Giving yourself a HUD Aiding in the treatment of paralysis
Developing a better understanding of mental illness
Installing a soulless technological demon-creature into your brain
Brain Porn Digital Dopamine Drip
Immortality But I’m going to talk about the one you
came to this video for, and the most important one, which is gaming. Piping the game directly into your brain so
that you may sensorially experience as though it were reality is undoubtedly the final step
on the road that is gaming’s future until it becomes something else entirely different. And the fact that Google figured out a way
to take the computer out of your computer and put it in a warehouse someplace else means
that this all might be possible sooner than you or I would think. It may sound as though I’m being tongue
in cheek, mainly because I have been for the past couple of minutes. But it’s serious time. This actually may be the culmination of Human
expression. No joke. Expression, culture, art, whatever you want
to call it, is at its core about sharing feelings, experiences, knowledge, lessons learned, the
highs and lows. Sharing the human experience. A brief encapsulation of what it is like to
live. Does neuralink and a brain-computer interface
not sound like the pinnacle of that? Wanna talk about walking a mile in another
person’s shoes? Well, hypothetically you could. Think about the value this could have in education. Wanna learn about history? Well here’s a sensory reconstruction of
what it would feel like to walk around Rome in 350 B.C. to the best of our knowledge. That’s the kind of thing possible with this
technology. Hypothetically. So next time somebody tells you that videogames
are a waste of time, scoff at them and tell them that it’s merely the infantile state
of Humanity’s greatest cultural legacy and that you pity them. Oh also, follow me on Twitch. I’ll be streaming VR there.

What is Virtual Reality and Augmented Reality? | ConTECHtual | NowThis


Oh my God, why am I scared right now? This is not supposed to be scary. Welcome to ConTechtual, where we show you the history, and future,
of all the tech you’re coveting or using right now. Are you sick of this reality? Oh God yes. So am I. And because of that we’re going to be talking about virtual and augmented reality. Virtual realities take place on a screen in a digital world, and augmented realities are projected
on the real world in front of you, usually through your screen— pretty much on your smart phone. They both go back way longer than you’d think too. For example, In 1835 we got the
stereoscope—the coolest VR of the 19th century— they were essentially goggles you wore on
your face, with lenses and duplicate images to transport the wearer to another location, or at least it convinced people of the 1800s
that they were transported to another location, but they also believed in witches— what are you doing? I’m transporting. That’s not how this works—It’s not any goggles— there’s stickers, those are stickers on the goggles. That’s what you think. Okay. Sure. In 1929, people built this thing that passed for a flight simulator. And in 1962, a filmmaker named Morton Heilig patented the Sensorama Simulator. A crazy arcade cabinet with a 3-D screen that took up your entire field of vision. It had vents for wind and
smell and a vibrating seat. Mmm! The games included “A Date with Sabina,” Hence the vibrating seat. You can’t have a date with Sabina without a vibrating seat. And weirdly enough something called “I’m A Coca Cola Bottle!” Also, for the vibrating seat? Probably to simulate carbonation. Oh. Myron Krueger brought some of the
first Augmented Reality with Videoplace, a crazy art project that used holograms, projections, cameras, and other technology to put users
in a space where they could interact with the art, including interacting with some of the other users from another room via hologram. That’s pretty impressive for the time— Which brings us to modern VR, We went to VR World to play around a bit. VR World is a center for virtual reality,
augmented reality, and mixed reality. Our mission is to make it more accessible— is to make it more accessible in
general to the mainstream audience. It’s more than gaming— Yeah, totally. I mean, the gaming community—
of course they’re going to love VR, right? It’s like gaming on steroids. But we wanted to do something that was beneficial for everyone. And also showcase the storytelling
power that this medium has. Oh! Sh*t! I’m sorry. Dain, I got your six. What the— oh, oh God! [Screaming] This is not supposed to be scary. Oh no, oh no—okay it’s just floor, it’s just floor, guys. Woooh! That— I’m done. You really feel like you’re not on the ground! [Shaken] But VR tech can go beyond just making Dain scream like a teensy, tiny, little baby man. Alright. So we’re talking to Dr. Justin Barad via robot. He’s a pediatric orthopedic surgeon who
used his interest in video game development to co-found Osso VR, a virtual reality training software for surgeons. What is Osso? It’s a surgical training platform that you
can use anytime and anywhere that allows you to practice a procedure
before you operate on a patient— which is kind of a novel concept. So what makes VR such a crucial tool for the medical field? Students basically that were trained with VR operated at twice the performance level of non VR trained students, which is a larger effect than we thought. The last question is: what is your vision? How do you see the future of the medical field changing
as more and more people start using this tech? If you’ve ever traveled around the world in like medical missions or doctors without borders, you’ll see that a lot of times these regions
have very, very intelligent, capable people. But they don’t have the training infrastructure and resources that we do here. So this is an incredible option that allows you to roll out you know, cutting edge surgical training in a global way. Really on the verge of an interesting kind of revolution in how we— how you know, you basically go and see someone and eventually get surgery and recover afterwards— and the whole process is going to be much more exciting streamline, safer, and effective. And of course, we still don’t know
if our own reality is some kind of virtual one put up for us by robots like in that movie The Matrix. Which would make all of existence completely meaningless. But we’ll see you next week! Where we’ll dive into 3-D printing.

How Virtual Reality Is Changing Business | The 1 Thing


so virtual reality has been in the news
a hell of a lot recently you could probably say it’s at the top of the hype
cycle but there’s been a couple of announcements that are quite interesting
oculus rift which is owned by Facebook I think they bought them about three years
ago they had their conference and they came out with a few announcements one is
the oculus rift for business so a lot more support for businesses to incorporate virtuality in today into their offering they’re
updating all their software as well so quite interesting you know that’s scene in
Minority Report where Tom Cruise is pinching the screens and sliding them
all around and everything that’s that’s reality that’s coming up from the first
of December this year so lots of things are happening if you haven’t thought too
much about virtual in your business watch the videos that’s the fastest way
to get really excited I think virtual reality is gonna touch every aspect of the
business from sales to customer service to training whether you’re a travel
agent you could be offering virtual tours museums virtual tours you sell
water tanks you can have an immersive experience with a prospect interacting
with your product if you’re an e-commerce store or a retailer you could
have virtual tours people cruising down the aisle
virtually selecting products so the list is endless it’s a
fascinating space Google it go to YouTube will include some of the links
below but you can watch how Kentucky Fried Chicken are using it for staff
training Audi for virtual tours of their cars from the comfort of their home
there’s nothing that’s not going to be touched I think about virtual reality go
try product if you can the oculus rift I think retails now for about $400 but
that price is dropping dramatically the other thing to think about as well you
know even people who can’t afford the stuff now internet cafes are now
becoming virtual reality cafes so you could your prospect you can’t afford the
equipment could go down to a cafe and basically pick up a device and interact
with your product so there’s lots happening check out all the resources
below and yeah get into it

UNDERSTANDING VIRTUAL REALITY I PRIME PEOPLE: DANIEL KHARLAS


– So what do you know
about virtual reality? If you’re like me not
a whole heck of a lot, but we’re (mumbles) another
episode of Prime People we’re gonna profile VRcadia. This one happens to be one of our clients so if you’re familiar with London at all the Scotia bank at the corner
of Oxford and Richmond Street is gone, that property is
being redeveloped by a guy that we do a lot of work with. Phenomenal landlord and he
reached out to us and said, “Can you find some
people that are good fit for this building?” VRcadia was one of them and
we’ve been watching them on social they’re doing
some pretty amazing things in the VR world, so we said,
“Hey, can we come by for half an hour 40 minutes and
just educate us on what VR is, where the industry’s going,
what you guys are doing that you think is different?” It should be a good one and
we’re just walking there because downtown London
is very walkable and fun and just a little bit more
enjoyable than driving, right? See you in a bit. (hip electronic music) That experience that I just
had was beyond my expectations, right like I came here and I told you I said I was referencing Lawnmower Man and VR when I was a kid and
when we were doing this deal with you guys and looking for the space, and you brought up the
concept of coming down here. I know when the team
quarterbacked that they said it’s perfect and buildings
like this are interesting because the basement units
aren’t perfect for all of users but for you guys when I started
seeing the finished product and what you guys were
putting out there I’m like, “That is actually the
perfect use for this space.” I’m like, “We need to get together, “I need to see what you guys
are doing more in depth,” which led us to doing this
episode and sitting down with you guys cause I think
the audience needs to know what you guys are doing
cause if I’m a guy that’s super technology driven
and I don’t understand what’s happening in the world of VR, Uncle Jimmy driving up
Richmond Street going to get a piece of pizza at Masonville
has less of an idea. So first off I guess, who are you? And give me your thoughts
on the current state of VR. – Yeah so I’m Daniel Kharlas,
so I’m one of the co-owners of this business, VRcadia,
virtual reality lounge, so for us it started off
in a place of we loved virtual reality so I got
to work on a project where we’re developing virtual
reality meditations. That’s where my background
is in academic neuroscience and psychology of
meditation things like that. So when I started to develop
some of that VR meditation I realized, “Oh my god, this
is an amazing opportunity.” This technology is,
like you said way better than I expect it to be and what
we can create is boundless. There’s infinite potential, but
we realized that at the time there wasn’t really an industry. Even if you made the best
game ever you still couldn’t really do anything with it. So that’s why we want to open up a place where we could experience it more and get a good feel for it, but
also bring the community in, so get Londoners to start to experience it and let us know what is
virtual reality to them. So once you experience it
right away you were having all these ideas of what
could it be, how can I apply in this situation, how
can I apply it here? So we wanted to start those
conversations as quickly as we could and that’s why
we were really really happy we found the space. For us we saw the space
it was like the basement of Scotia bank being used
for absolutely nothing, covered in dust and we
just saw it right away. We were just instantly
like, “This is the space, “this is where it has to be.” Cause for us we’re a business,
you don’t need any lights. You control all the different light. You make it as futuristic
as possible because it’s a box basically. So we were able to design
in a way that I don’t think we could have designed other spaces. And as a result I’m really proud of what we were able to make here, I mean we made most of
these things ourselves, and that experience itself was amazing. And now that we’re here
we’re actually getting people experiencing it and having
those conversations finally. What is virtual reality to you? It’s really transforming
kind of even our perception of what VR can be. – And it’s funny cause
when you start a business you think, “Well this
is what it’s gonna be, “here’s my five year
goals,” people would say. But a. you’re scratching your own itch, so you love what you do
and you’re like (mumbles) it’s digging deep alright,
so let’s get a facility to test this and we’ll
get human test subjects in to actually try and play with it, and who knows where it’s
gonna be in five or 10 years, but we want to be in it. You just knew that it was something that is definitely coming, and kinda wanted to be
a first mover in it, but then when you came and made the space, I think I was saying to
Gio when we came in through the front doors and walked
downstairs and I saw the lighting and the mooding and
everything that you did, I’m like I felt like
I was in Blade Runner, and that was even before
I put on the headset. I played too much, that was
my only issue is I jumped in, and I jumped all into the
VR, put on the headset, I mean the barrier to entry
was virtually nothing. It was super easy to kinda get used to it. You guys were really good
at explaining how to use the different games and movements, but it really made me think
that it’s a lot bigger than I think it is and it
comes down to peoples ability to learn technology, like
Facebook and Instagram and social media took a
long time to get to where it’s at now because of
that barrier to entry from people not understanding technology. Now I don’t think there’s a
grandmother not on Facebook. I think it’s kinda the
same thing with VR where you’ve got the first movers
that are in the industry and looking to fix those
pain points for consumers. Easier you make it for people
to get in an try it out the easier you can see VR
just ramping up more and more. – Exactly and I think for
us too it’s beyond just the gaming piece cause I think
gaming attracts some people. I think the other piece of
it, like you were experiencing that art application, you
see artists start to use it. And then you start to
think about architecture– – Real estate, right? – Real estate, cities, countries. How do you capture them? How do you travel around the world? How do you view different
places you’ve never been before in a way that you couldn’t before? So these are really where
the technology pushes society and where you get to
experience amazing things. We had this application
the other day that we were testing out where you could experience a concert in virtual reality. So you saw musicians create
this music video experience which was like an
extension of their bodies. They’re controlling it. They’re these giant huge things. You’re flying through it. There’s music that’s spatial, it’s coming at you from all directions. It’s totally a different
musical experience so that artists actually
pushing past the boundaries of what it means to be a
musician to be in this new media. And that’s what I love seeing. The main thing we’ve been holding here for events have been concerts. Cause I think music, arts– – I saw that actually,
sorry to cut you off, but on Instagram that was
one thing that triggered. I saw that you had this concert experience and I’d seen it like
20 years ago where they just put on the headsets
and you can hear that– – Yeah, silent disco. – (speakers talking at the
same time) use the headsets. Yeah the silent discos,
and if you’re doing the headset experience too
that painting application completely changed my mind
in what’s possible because I can’t imagine for an
artist to have a 3D medium to paint in with all of the
tools at their disposable from a musician standpoint that’s gotta be pretty mind blowing too. – Yeah so we’ve had one of our friends who runs the business Junction Beats. – Okay. – And he’s been here a
ton, and he’s a drummer. So for him he’s experienced
you know he’s asking all these questions of okay,
“What does it look like “to have a virtual drum kit? “What does it look like when I have “15 instruments around me? “I don’t need to have any
physical just bring ’em in.” They’re just items, they’re
objects I just bring in and I can play, so we’re
asking all these questions of like what does it
mean if we bring this in and that’s been amazing. That’s been so cool to see
other people kind of thinking about what does it mean for them? Especially when you get
people who are like you said really interested in
technology and as soon as they see something like this it
just expands their mind. They’re just like, “Whoa!” So that’s been our
experience with concerts. So we’ve had four
different concerts now with four very different vibes. So one of them was actually
a meditation concert. So it was electronic ambient
music and then we had this thing called nature treks
where you could go in space, you could be underwater,
you could be in a forest, all these different
landscapes but you’re still listening to music and
having this experience of just being chill,
relaxed, into the music, feeling yourself flow with it. And then we’ve had basically
like psychedelic rock this events (mumbles) where
you had visual artists drawing at the same
time creating visual art while there’s a bad performing, while there’s Iceland
virtual reality experiences where you can fly around Iceland. – Like live Iceland, like actual Iceland? – Yeah, and also Tilt Brush where people re-created Iceland in
Tilt Brush where it’s got animations and everything, so both. – I can’t even draw a stick
figure when I was doing Tilt Brush and I did that
little circle thing at the end. It’s so satisfying to me,
so I can imagine artists coupled with actual reality that’s bananas and with 360 are they
taking 360 cameras going to Iceland shooting it
and then importing that? Like what is it– – Some of it is Google Earth VR. So being able to travel
around the world is possible because we have all this satellite imagery that they then have created 3D models of. So that’s actually feels like the place, and then like you said
they take 360 footage and then you get to street view, so you’re actually standing
on the street cause someone’s taken 360 photos and
uploaded it to Google Earth. – That’s only gonna get
more and more prevalent as the technology gets better. I mean, the Google Earth
stuff is ancient technology in our eyes, but you know
that what Google’s working on in the backend is just
gonna amplify more and more. – 100%. – It’s only gonna get crisper and then the medium fiber optics will
start (mumbles) client of ours. And I talked to Pete
about fiber and I’m like, “How does it work?
“How fast can it go?” He’s like, “How fast do you want it?” He’s like, “It’s glass.” He’s like, “We can make
it as fast as you want.” And I’m thinking about it now coupling him with what you do really
if you need that much data and they can crank it up. – So we use Start.
– Yeah, it’s endless, right? – Part of the partnership
with Start at the beginning was us saying to them, “This
is where we’re starting, “but we know the
technology’s gonna ramp up, “are you guys ready to ramp up with us?” And that’s why we have
fiber here actually. – And they’re probably
excited about that too. I know those guys–
– There team’s been here. – They’re dynamite.
Oh they came to actually play? – Yeah, yeah, yeah.
– Ah, that’s awesome. – 100% cause we haven’t
had to talk to them since the beginning cause like you said internet is actually a huge part
of this cause we have so much multi-player experiences. That’s where we really shine
is when a team comes in here, they’re all playing
right beside each other, and so the internet speed
had to be really fast to be able to allow people to in real time play one game together. – Yeah and that’s crazy that
you can do group events, so you can do player vs. player, you can do single player type stuff. And you’re right, the gaming is really one big piece of that, I think
that’s my biggest takeaway from this episode my
mind’s spinning in terms of real estate applications
so I’ll probably talk to you about some
stuff that I think we can do on the side outside of this, but I mean, even if it’s
just for entertainment or doing something different
rather than your typical day-to-day this is a pretty dynamite spot. How many games do you guys have? – So right now we have 30 games loaded up, and every few weeks we add some new ones. So the library is just growing
as we introduce new things. I think we’re gonna be adding a multi-player ninja fighting game soon which is pretty crazy
over the next few weeks. So we’re just kind of trying
to add more and more things as we learn what people love. You mentioned the real estate thing, we’re really interested
in architecture right now and what is it look like
to have virtual reality tours and simulations
and things like that, so that’s an exciting
conversation to have for sure. – Yeah, yeah it’s funny
it’s very timely too cause there’s something that just happened in our business where it’s
actually a perfect merger. So I’m not gonna get
too in depth about that because we’re gonna be quiet about that. But as far as the VRcardia,
where are you guys located? How do people book time with you? Can they just walk in? – So we’re right at the
corner of Richmond and Oxford, 750 Richmond Street, you’ll
see the Mucho Burrito sign and then you’ll see our Vrcardia sign. – At nighttime you can’t miss it, it’s beautiful and purple
and it stands right out its– – It’s amazing at night. We’re open Monday to
Thursday five to midnight. Friday’s we’re open a
little bit later, 1:00 a.m. Saturdays and Sundays we’re open all day from twelve to twelve. – Okay, so go to, can
they find you online, on the web, or Instagram? – vrcadia.ca to book your session. On Instagram we’re vrcadiatech. On Facebook vrcadiatech. On YouTube vrcardiatech. Wherever you want to find us
that’s where we’re gonna be. At vracdiatech. – Awesome, we’re gonna put all their links in the show notes. Do me a favor if you
appreciate any of this content or the attempt that they’ve
taken go and follow them, show them some love and book a session. I promise you it’s gonna
completely change your mindset on where virtual reality is going. My wife’s gonna kill me
cause I want to buy one of these things now, but I’m not gonna cause if I want to play
it I’ll just come here. I appreciate your time. – Awesome appreciate you too – Yeah that was awesome. (hip electronic music)

Oculus Rift: Rick and Morty Virtual Rick-ality | The Completionist


so a couple of months ago oculus set me in oculus rift with their touch controllers and I got super into robo recall haven’t had that much art kid shooting fun in the long while and I really loved playing the game even if I was paid to show it off but since then I’ve logged well over 30 to 40 hours of playing VR games I really enjoy what I’ve played thus far and a few weeks ago me and my girlfriend really got into a cartoon show that I’m sure most of you guys really know well by now called Rick and Morty the show is unstoppable it’s truly a wonderful comedic masterpiece in fact while I was at PAX East this year they had a Rick and Morty VR game available for people to try and it turns out that game actually came out a couple of months ago so I thought now that I have an oculus rift and the game came out and I’m super into the show yo I would really love to talk about Rick and Morty virtual reality so Rick and Morty virtual reality is a game oh sorry one second here go for Girard oh hey mr. oculus marketing guy what’s up oh you found out that I was going to make a video on Rick and Morty and now you just want to pay me money to make the video hell yeah that sounds awesome let’s go but only if I can spend all of the budget on a stupid 3d title sequence with awful air horns and music what was that you’re down let’s go ooh whoa this video is brought to you by oculus get knocking this rift plus touch for the summer offered promotion and an affordable price of 399 do you play such awesome games such as superhot VR Robo recall and block a brutal game about luck the oculus rift plus touch buy one today where do you get one you ask yourself well the link to get one is in the description down below by the auxin is rip plus touch today or else your neighbor Martha’s dog will judge you indefinitely and you wouldn’t want that would you oculus rift plus touch because you want to please your neighbor’s dog Rick and Morty virtual reality is a game that stars you playing as a Morty clone specifically designed to serve the original Rick and Morty the game takes place entirely in morning’s garage although it contains several elements of traveling through different portals to access different locales without a doubt the clear shining star of the game is the writing and vocal performances just looking at Rick and Morty making fun of you before you even begin the game just sets the tone for how the rest is going to go now with the limited physical space of the oculus the game is a little bit limited on how to move you can teleport around the room into three different places the laundry area the work table and the supply rack I think it’s given to say that having the best setup for your oculus is incredibly important but it’s even more so important for Rick and Morty as you’ll be picking up a lot of items off the ground or from hard-to-reach places and while the game recognizes that you want the item you’re pointing towards sometimes it just won’t come to you luckily the developers knew this would be an issue and incorporated a mr. meeseeks box to get you those hard-to-reach items you can actually spot a lot of them at one time if you’d like and killing them is quite funny although unlike the show you have to end their lives after they fulfill their duties not them speaking of mr. meeseeks you kind of are won in this game the whiteboard to your left acts as your current objective telling you what to do almost all the time at some point to be given a SmartWatch that is your communication device for Rick and Morty aside from moving forward throughout the plot by listening to the two of them talking to you this device will help you throughout the entire game anytime your loss or are confused you can simply look at the watch and for the most part you’ll get comedic gold telling you where to go or what to do next Rick and Morty has layers upon layers of references jokes and moments straight from the show it’s fascinating how spot-on they were on this game execution I haven’t laughed Hart in awhile while playing a game in probably ever they even have a game called Troy which is a VR home simulator version of the Rick and Morty arcade game Roy what the hell well where am I my hair’s not bad Morty the rover all points of Rick and Morty’s VR adventure is that you’re a clone which has to serve the purpose of the two protagonists and frankly they don’t give a crap about you in fact there will be many moments where you’ll have to go to hell and I can’t honestly remember the last time I enjoyed dying in a video game scripted or not Rick and Morty VR absolutely would not work normally with standard controls it was designed with VR in mind and honestly that’s great using the cloning device with the controller would not be nearly as fun the activities are endless and they feel super fun to do because not only is the entire game a massive nod to one of the best freakin cartoon shows of all time but the gameplay incorporates all of the wonderful elements of the show into itself there were so many aha moments I had when I figured out what to do next I felt like I was challenged to not look at my watch unless I absolutely had to there’s an entire mini game that focuses on movement you have to activate as many of the knobs and gadgets as quick and as fast as you can and at first that was super stressful but once I got the hang of it poof I was having a great old time and I found myself wanting to do it again and again on the other hand there was one segment why I was legitimately confused for maybe 30 to 45 minutes it involved connecting these two pieces to the rest of an electric board with some specific regulations and requirements I felt like a complete idiot when I finally figured it out even though I thought it was way harder than it needed to be and I have to admit I am a little bit under the recommended amount of room I need when I’m playing with my oculus so take it from me don’t be like me and make sure you have enough room for when you’re playing these games yes I did need more room but I still felt like even after making that room I still had problems trying to pick up and grab items from hard-to-reach places and since there’s not really a good moving mechanic in the game you’ll accumulate junk very quickly especially as you’re fulfilling or failing objectives the game is about trial and error as you move throughout it and at times because you are in VR you can start to feel overwhelmed or maybe even claustrophobic but this is something that can easily be addressed in future titles like Rick and Morty the game is truly an objective puzzle solving game which is way different than that of Robo recall or let’s say superhot VR obviously and in its own way it’s just as fun I do miss the high-octane feeling when using the oculus and there is a section later on in the game that acts as a shooting segment which should hopefully satiate your need for the over-the-top violence Rick and Morty virtual reality was made for Rick and Morty fans and it’s kind of made for completionists too as it has a lot of postgame content such as collectibles and getting higher scores for unlockable I had such genuine good time playing this game I feel like it’s worth it’s $3 price tag it’s one of those games that you’ll get a lot more from each playthrough as you revisit it so if you’ve got an oculus rift I recommend picking this bad boy up and if you don’t have an oculus rift you know what to do to get one brother click that link in the description down below don’t piss off Martha don’t piss off her dachshund make peace with the animals and pick up an oculus rift today that’s it that’s all guys I hope you liked today’s video and hey if you like to add we did let us know in the comments below we got one more VR video on Star Trek coming out in August so get hype for that I’ll see you guys next time

SONIC VS MARIO BROS EN REALIDAD VIRTUAL

September 28, 2019 | Articles, Blog | 100 Comments

SONIC VS MARIO BROS EN REALIDAD VIRTUAL


Olá amigos! Bem vindos às Sextas 2×1 do FreeVr um vídeo, duas experiências e uma batalha épica na qual você vai ter que votar qual a ganhadora? qual você gostou mais? hoje temos Sonic vs Mario dos potências dos arcades da história combatem hoje no FreeVR para ver qual a melhor experiência para a realidade virtual Sério boludo?.. muito irritante? muito irritante a voz? é a única voz que tenho. Que quer que eu faça? senão.. faz você se não gostou Estou pronto para começar a primeira experiência do vídeo da sexta 2×1 do FreeVr e o primeiro vai ser Mario Bros trazido pela mão do walkomotion é um cara da comunidade, um gênio total que o que fez foi agarrar a experiência do Mario e a do Sonic e converter as primeiras fases para realidade virtual, assim que vamos com a primeira experiência para isso vou usar um joystick mas também vou ter que correr vou ter que mover-me pelo mapa com o meu corpo ou seja, é bastante cansativo mas não importa, vamos nos divertir tururu tu tu 😀 Bem vindo ao Walkomotion Super Mario Bros demo como sempre então, ponho a alavanca para frente e quando começo a mover-me pom! uuu moeda! se me coloco em baixo e pulo acabo de passar, que acabei de fazer? posso romper os bloquinhos mas não me tira um cogumelo nem bêbado a ver… posso cagar aqui? não sou eu. vem, vem quase salto e chego ai direto. a ver.. a ver… vamos ver se entro.. entrei! claro que sim me dá todas as moedas papá e agora? me perdi aqui me perdi um pouco, não? estou aqui no meio que lindo estar aqui dentro não quer entrar, não? ok e agora? ai esta, ai sai vejam o que percorri lá ah, claro! porque eu me meti em um tubo me meti por um tubo e ele me levou a outra parte da fase quase caio no poço, a ver.. que tem ai em baixo? vejam isso vocês, que dizem? posso? bom, vamos provar, eh? vamos com tudo sim, cheguei lá em cima. não mostrou mas cheguei que me importa? bem, isso é tudo que tem, não tem mais. Não posso ir mais perfeito. vamos a seguinte experiência, a do Sonic essa foi a do Mario Bros, a primeira fase do Mario Bros rapidamente revisado, vamos à segunda. Muito bem, estou na segunda parte do vídeo do 2×1 da Sexta de FreeVR. E agora vou viver a experiência de ser o Sonic e lembre que depois do vídeo, você tem que dizer qual experiência você mais gostou qual você gostaria de provar. Uma mais que a outra. Se gostei mais do Mario, torcida do Mario se gostei mais do Sonic, torcida do Sonic Se gostou dos dois? torce pra tudo, torce pra tudo filha Ato 1: Green Hills Zone. Soy Sonic Olha meu narizinho tenho o narizinho do Sonic! corpinho de Sonic, posso agachar? sim se avanço e faço assim posso correr. E se faço assim? ai está, com esse salto, pronto. Olha essa fase. Olha o que é esta fase, Linda! Linda, eh? Vamos pra frente Sonic que salto, salta muito mais que.. olha! vamos agachar e dar nesse guachu, toma! Che que bom isso, não? posso subir ai? vamo a vespa, olha a vespa la vespa la vespa robô toma guacha tenho que ir a.. onde estou parado? a ver.. vou saindo da câmera senão ok, estou aqui. tenho que ir aqui por cima tenho que ir por aqui muito bem Caída alta, no? olha essa vespa, é enorme. Do tamanho de um carrinho, não? não não não não não eu queria… vamos de novo gente agora sim, eh? sai que eu vou como uma moto papá, vou como uma moto cai em cima, eh? dá pra jogar perfeitamente Sonic, eh? o único é ver se aguenta 3 ou 4 fases, eh? eu acho que se morre de um ataque Che deixa eu ver se estou bem posicionado porque tenho medo de sair da câmera espero que dessa vez não me passe o mesmo que antes aqui tenho que saltar rápido, eh? Ai vai! que salto alto que dá e aqui como faço? a ver.. como é isso? ah! sim vamos por aqui vamos por aqui até agora, esta experiência é muito mais completa que a do Mario, eh? ui, cheguei! e agora? e agora? hummn e agora que tenho que fazer aqui? porque pra lá vejo.. tenho que saltar essa quantidade de metros? vamos provar vamos. la vejo, porque tô saindo da câmera todo tempo ai vai! pera pera pera ai vai perfeito, perfeito que gênio que sou agora tem que acelerar perfeito, que gênio Deus meu posso ir ali por cima? me parece que vou por cima, eh? no? fui por cima, já foi com tudo cheguei justo, fui justo não não não não posso crer no que acabou de acontecer vamos por esse lado vamos por esse lado, cai 3 vezes cai 3 vezes, não tá nada bom já tive que recorrer toda a fase de novo vamos vamos vamos, que se pode posso subir aqui? ali que tem, essa plataforma, ok vamos fazer assim e aqui não chego nem bêbado, ah ali, vejam que tô fazendo? qualquer merda, não? ai vai ok, pra chegai ali tem que vir por aqui vamos vamos vamos, acho que não chego nem bêbado chego chego chego a dar a volta chego a dar a volta sim, que difícil.. la puta madre uh, vejam isso parece que vai estar bom parece super bem, vou pelos túneis papá esperem ok, tô pronto velocidade máxima pra cá, pra cá, pra cá, noo, trombei com a parede vamos de novo ai vai, ai vai triplo salto mortal e caio em pé gênio da ginástica, eh? vamo vamo, já falta pouco já estaria faltando pouco….espera que movo isso que já me esta rompiendo los huevos ai esta, vamos vamo vamo vamo, que se pode, que pouco que agarrei que noob que sou o que estou demorando em fazer essa fase, não tem nome, velho me disseram, é uma experiência de 5 minutos. Que vai cansar? Não dá nada agora necessito um desfibrilador menos mal que agora posso fazer isso, porque estou mega cansado já te conto, essa experiência está boníssima mas cansa muito e ainda por cima tive que fazer 3x Sou Sonic, la puta madre, estou por terminar a fase no FreeVR vídeo de Sexta 2×1 2×1 ginástica no FreeVR Siiim, la puta que te parió… vamos, carajo. vamos, carajo con Sonic y Mario Thanks for playing. Não, gracias a vocês por fazer viu, essa maravilhosa fase, gente do Walkomotion. Muito obrigado, isso é muito muito legal Ok? Bem, espero que tenham gostado do vídeo da sexta de 2×1 do FreeVr. Não se esqueçam de se inscrever, não se esqueçam de dar like e compartilhar, que é muito importante para o crescimento do canal e bem, nos vemos no próximo vídeo de FreeVR gente, até logo!